| |
Shop
| |  |
|
 



 Best Sellers |  | |  | |  | | | Skate It | | | | | SKU:
AODS014633158267Wii | | In Stock | | Availability:
Usually ships in 1-2 business days | | Only 1 left in stock, order soon! | | | | | | Skate It, Own It, Make It Yours.Skate It unleashes the Flickit revolution on the Nintendo Wii. Use the Wii Remote and Wii Balance Board to string together your sickest tricks for the ultimate line. Ride with the pros, own the best spots in San Vanelona, and rake in sponsorships on your path to becoming Thrasher Magazine’s Skater of the Year. Come up on the streets of San Van, and then venture out to shred some of the world’s best skate cities. You can even rework the environments to create the ultimate skate spot. Loaded with all-new gameplay features and a unique set of controls designed specifically for the Nintendo Wii and Wii Balance Board, Skate It taps into the soul and grit of being on a board to deliver a fresh gaming experience. Key Game Features: - A New Way To Skate - Pick a board and shred by using a combination of the Wii Remote and Wii Balance Board to unleash Flickit Nintendo controls.
- Create The Ultimate Skate Space With 'My Spot' - Gamers can make spots truly their own by moving objects like ramps, rails, and benches to fit their skating style. Unlock new skateable objects by winning challenges and then create a fantasy dream park.
- Real-World Skate Spots - Conquer the best San Vanelona spots and get sponsored by real skate companies. Then travel the world to skate, own, and customize iconic real-world locales.
- Live To Skate, Skate To Live - Skate with the world’s top pros in your quest to become Thrasher Magazine’s Skater of the Year.
Screenshots: Pounding the half-pipe View larger. | |  Get to know your board View larger. | |  Kicking out some tricks View larger. | |  Put Wii-mote to work View larger. | | | | | |
List Price:
| | |
Our Price:
| $31.46 | |
You Save:
| | | *Shipping: | $4.99 | |
*Shipping:
| |
| | |
|
| | Product Details | | Product Length: | 7.5 inches | | Product Width: | 5.5 inches | | Product Height: | 0.75 inches | | Product Weight: | 0.22 pounds | | Package Length: | 7.4 inches | | Package Width: | 5.3 inches | | Package Height: | 0.5 inches | | Package Weight: | 0.2 pounds | | Release Date: | November 17, 2008 | | Average Customer Rating: | based on 31 reviews |
|  |
| | Game Information | | Platform: | Nintendo Wii | | Media: | Video Game | | Item Quantity: | 1 |
|  |
| | Features | Pick a board and shred by using Wii Remote and Balance Board based Flickit Nintendo controls.Gamers can make spots truly their own by moving objects like ramps, rails, and benches to fit their skating style. Unlock new skateable objects by winning challenges and then create a fantasy dream park.Conquer the best San Vanelona spots and get sponsored by real skate companies. Then travel the world to skate, own, and customize iconic real-world locales.Skate with the world¿s top pros in your quest to become Thrasher Magazine¿s Skater of the Year.
|  |
| | Customer Reviews | Average Customer Review: ( 31 customer reviews )
Write an online review and share your thoughts with other customers.
Most Helpful Customer Reviews
33 of 34 found the following review helpful:
Innovative game for an innovative system Nov 21, 2008
By Thomas Dudebroman I purchased this game earlier today and must say that I cannot stop playing it. I have used it with the Wii Fit board and can say that the designers must have spent a lot of time configuring it. For any skateboarders this game is extremely intuitive and mimics tricks done on real skateboards. The missions get considerably harder as time goes on and as with real skateboarding, you cannot expect to get everything at once.
The graphics are reminiscent of Thrasher Skate and Destroy for PS1, but considering this is a Wii game, it looks great. As with all skateboarding games, there are many pros and real life sponsors to help with your look and deck in the game.
I would highly recommend this game to anybody who is interested. As with many Wii games, you can only blame yourself when you don't land that nollie 360 flip, as it is your fancy footwork (or not so) that is controlling your character. 9/10
24 of 27 found the following review helpful:
Get up off the couch and onto your skateboard! Nov 21, 2008
By PT Cruiser
"PT Cruiser"
Used with the balance board, this is definitely the game to get if you want some great leg/ankle exercise and to work up a sweat without even realizing you're exercising. I just got the game and am already finding it very addictive. You can play it with just the Wiimote and nunchuk or just the Wiimote, but the realism of using the balance board is what really makes the game for me. There are six different areas of the board where you put your weight to move, turn and do different tricks. You use the board in combination with the Wiimote. For example, you use the A button to push your board along. I liked that you have the option of changing the sensitivity of the board. I have it on the high for now, but as the game progresses and gets more difficult, I may change that. For now, I like the way it feels and the way the board responds.
It takes a little while to get the hang of controlling the board to do different tricks, but once you get the hang of it, most of it is intuitive. And, like most games it gets more difficult as you progress through the game so no worries about not having enough challenge here.
The game starts in San Vanelona where a bunch of disasters have caused big time damage and an evacuation so you have room to skate without interference. Playing in the career mode, the first thing you do is to learn how to make the board go and do simple maneuvers. After that, you're taken to a bunch of different locations like London, Paris and Barcelona and hooked up with a video journalist who takes videos of your character. It seems like a pretty good story line and should add interest to the game as it progresses. There are challenges that you can either own or kill. Owning a challenge lets you progress in your career, but killing earns you respect and gets you new stuff.
There is a party play or multiplayer mode too. One of the side games is called the Hall of Meat. The object is to see how badly you can smash up your character. You can do things like go at racing speed and then make him plunge off a bridge spread eagle or head first. There are actually quite a few options of how to injure him. You get points for broken bones, sprains and medical bills. I know it sounds pretty sick but it made me laugh out loud. (Maybe I'm just a sick person.). I think I'll bring the game out after Thanksgiving dinner when everyone is getting ready to nod off on the sofa and get them to play in this mode. It should wake up the snoozers at any party. The only complaint I have about the multiplayer mode is that the board has to recalibrate for each person which takes extra time and is a little boring to wait. It would have been nicer if the game just held the settings in memory.
The graphics are good.. You have a lot of choices in the beginning, starting in the career mode, of how you want your character to look and dress right down to tops, bottoms and shoes in several different brands and logos. You also get to choose the design of your board from several different real life brands. Many of them are locked in the beginning. I like having lots of choices over the way my character looks. The locations look pretty good as well.
Even if you're a total klutz in real life and would never risk life and limb on a skateboard, you can look totally cool in this game. All in all, I think this it's well designed, is super fun, makes great use of the balance board and is good exercise. What more could you ask for? Two thumbs up for this one!
16 of 17 found the following review helpful:
great game! 3 control schemes = 3 levels of difficulty!! Nov 21, 2008
By Michael D. Jordan I love this game. I got it the day it came out, beat it 2 nights ago. It is easy to pickup and play, but hard to master. My 18 month old kid can hold the wiimote and shake it around and bust all kinds of fliptricks, but steering, executing speciific tricks is of course harder. The career mode was great, and I think the 3 control setups are really 3 difffernt difficulty settings. The easiest is the wii remote and nunchuck together, as it is really easy to steer and turn your 360s and backflips. Career mode was a breeze with this. Now I am replaying with wii remote only. Harder to get it to spin 360s in the air...but doable. Lots of practice required there, career mode is harder this way. Finally the balance board is touchy, and hard to learn, some tips are to turn the sensitivity down all the way and work your way back up..also go into your gear menu, and skateboard, then tune your trucks to be very tight. that helps with the steering. But after day 3 with it, it is getting better and is much more immersive... best in pools/halfpipes for vert if you ask me...I definately broke a sweat.
Graphics are a mixed bag, I like the art style and though they do have jaggies, they dont matter to me.
you are focused on the skateboard, and the wheels, and lining up your tricks, you dont notice or care that the avatar's legs are jaggy.
They focused on the gameplay and the graphics of the board, wheels, etc...rather have that then a beautiful looking game that doesnt control well.
Finally multiplayer is taking turns, which is cool, as events are usually short. THe best is the Hall of MEat, crash as hard as you can mode. My wife and I have spent hours beating the ^%$# out of our avatars.
Enjoy, if you are a fan of skating, this game is a no brainer.
18 of 20 found the following review helpful:
For parents Jan 06, 2010
By Lisa
"LJ"
One important aspect that parents might consider is the language used in this game. I would not expect the "f..." word to be mild, but the rating apparently does. My 10 year old loves the game, but he plays with the volume off because of inappropriate language.
13 of 16 found the following review helpful:
A Kernel of Goodness in a Very Ugly Package Jul 27, 2009
By E. David Swan I used to be a huge fan of the Tony Hawk series and played the hack out of every game from Tony Hawk 1 to American Wasteland. The skateboarding was always absurd but as time went on it seemed to be getting increasingly sloppy and detached from reality so I finally gave up. What I wanted was to go back to the roots. Actually what I wanted was a realistic skateboard simulator. Well, here it is. My dream has come true. Errr....
I can't play this game when my wife is around because the profanity starts flying. This game is controller smashing, teeth gritting, blood pressure rising hard. I spend so much time falling down it's pathetic. Take for example jumping a gap. In Tony Hawk I was a gap jumping fool. In Skate It I just look like a fool as I smack myself into the wall of the next ramp. Even grinding, jumping a gap and landing a second grind is extremely frustrating and I can't figure out if it's because I suck or because the controls are unresponsive. It plays like I stole its girlfriend and it wants to make me suffer. To be fair after a while the game did become easier but I can certainly imagine players giving up early on and trading the game in.
If it was just hard I might forgive but unfortunately, like the later Tony Hawk games, it feels sloppy. The graphics are bone ugly with a stuttering frame rate. Even on the Gamecube this game would look weak. I always looked forward to opening up new levels in Tony Hawk but these levels are so bland, lifeless and nondescript that it doesn't matter. It's also depressing to have not a single other human around as if I were the last survivor in a post apocalyptic wasteland. There are some very unfortunate load times and when you fall down it takes about a second or two longer than I'd like. When you're trying to pull off a stunt and you fail it takes a bit of time clicking to restart which is very annoying given how often I fall down and or fail. Put it this way. When I play I want to play not spend all my time clicking through menus. Let me add that the voice guy is just torture. I finally just turned him off and it improved the game greatly. Seriously, I wanted to cause him harm.
So in the end, is the frustration worth it for the fun of playing a more realistic skateboarding game? The jury is still out for me. The problem is that much of the frustration is unrelated to the difficulty of the game which is considerable. For instance why do I always jump out of a half pipe when I'm trying to do tricks? Why when I fall do I have to see my skateboarder go down in awkward slow motion? It's like the game wants to rub it in my face.
I love the concept of the control scheme and it's almost awesome but sometimes it feels like it's not responding to my motion. The real killer is just how miserably unmemorable the environments are. There is nothing distinguishing in the levels and I found it rather creepy when crowds would roar in support of my trick making skills but there was not a soul to be seen anywhere. Were they ghosts? After the savage beating I've given the game it may seem odd that I'm giving it three stars but there is definitely something to build on here. Every aspect of the game needs improvement (particularly tightening up the programming) but there is a kernel of goodness here that can be built on and I admire them for giving skateboard fans a choice from the cartoon world of Tony Hawk. I hope Electronic Arts continues the series but it will have to improve for me to buy another.
See all 31 customer reviews on Amazon.com
|  | * Estimated shipping rate for US 48 states. Final rate calculated at checkout. | |
| |  | |  |
|
|  Recently Viewed |